The original track, after ADPCM decompression:
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The same track, after Vorbis compression at 70 kbps:
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The track at 80 kbps (forced by reducing the range of allowable bitrates):
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The track again, at 96 kbps:
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UPDATE: Hmm. Looks like this is actually only a problem when not using standard quality mode (was using average bit rate mode before). In other news, lots of Mega Man 6 music is recorded at high volume, and noticeably distorted. Maybe I should send an e-mail to Capcom...
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