In case anybody is interested, here is the paper for my term project in graphics class. I was working on an implementation of it, but thanks to various brick wall problems, that didn't end up getting completed in time (which is why the results section does not discuss the results of the actual implementation), although it did result in me going 38 hours without sleep. It's an interesting method, and at least a couple small parts of it are novel (I'm not aware of them being proposed before), but probably isn't practically useful for the reasons explained in the paper.
Multi-Fragment Deferred Shading Using Index Rendering
Search This Blog
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment